Witcher Potions
Swallow
Toxicity: 3
Duration: 4 rounds or 10 minutes (see text)
When taken, this potion is inactive until the imbiber takes damage from an enemy. Upon taking damage, the imbiber gains fast healing equal to ½ the brewer’s witcher level for 4 rounds. If the imbiber does not take damage within 10 minutes, the potion has no effect.
Cat
Toxicity: 1
Duration: 20 minutes
When taken, this potion grants the imbiber Darkvision up to 120 feet and an alchemical bonus on Perception checks equal to half the brewer’s witcher level.
Thunderbolt
Toxicity: 3
Duration: 1 round/level
When taken, this potion grants the imbiber a +2 alchemical bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier. This bonus increases to +4 at 10th level and +6 at 17th level.
Lightning
Toxicity: 3
Duration: 1 round/level
When taken, this potion grants the imbiber a +4 alchemical bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier. This bonus increases to +4 at 10th level and +6 at 17th level.
Blizzard
Toxicity: 2
Duration: 1 minute/level
When taken, this potion grants the imbiber an alchemical bonus to initiative equal to ½ the brewer’s witcher level (minimum 1).
Additionally, the imbiber’s base land speed increases by 20 feet. This increase is treated as an enhancement bonus. There is no effect on other modes of movement, such as burrow, climb, fly, or swim. As with any effect that increases your speed, this spell affects your jumping distance (see the Acrobatics skill).
Black Blood
Toxicity: 3
Duration: 2 min/level
When consumed, this viscous black liquid turns the imbiber’s blood into a potent undead toxin. When struck by a melee attack from an undead creature while this potion is active, the creature takes 1d4 points of damage for every 2 witcher levels the brewer of the potion possesses (minimum 1d4). The striking creature can attempt a Fortitude save (DC equal to 10 + ½ brewer’s witcher level + Wisdom modifier) to halve the damage.
If an undead creature feeds, drains, or otherwise consumes the imbiber’s blood (such as a vampire’s Blood Drain ability) the creature receives no saving throw and takes double damage.
Full Moon
Toxicity: 2
Duration: 1 minute/level
When taken, this potion grants the imbiber 1d8 temporary Hit Points plus an additional 1 per witcher level the brewer possesses.
Killer Whale
Toxicity: 1
Duration: 20 min
When taken, this potion grants the imbiber a 20 foot swim speed and doubles the length of time the imbiber can hold their breath.
White Raffard’s Decoction
Toxicity: 3
Duration: instantaneous
When taken, this potion heals the imbiber 2 points of damage per witcher level the brewer possesses.
Petri’s Philter
Toxicity: 2
Duration: 1 minute/level
When taken, this potion grants a +1 bonus to the DCs of a single witcher sign the imbiber can cast. This bonus increases to +2 at 11th level. The sign must be selected when the potion is brewed.